Gameplay · Foundation · Workshop
Physics Feel Tuning
Hands-on tuning of rigidbody and character controller setups. Emphasis on game feel over simulation accuracy.
₩420,000
4 weeks · informational pricing
Request informationInclusions
- Jump curve iteration kit
- Slope handling test chambers
- Coyote time and buffer labs
- Physics material library
- Replay comparison tool
- Feel metrics spreadsheet
- Mentor playtest sessions
Outcomes
- Tune a platformer movement set players praise in blind tests
- Ship tuning presets as a reusable package
- Write a feel specification doc
Lead instructor
Min-jun Park
Gameplay programmer with a focus on responsive movement.
FAQ
Basic algebra is enough; we provide curve templates.
Reviews
Coyote time lab changed our jam game. Short cohort, high intensity.