2024-12-02 · Tae-ho Lee

VR comfort settings we require before playtest

VR comfort settings we require before playtest

VR demos fail in playtests when comfort settings are an afterthought. Our lab requires vignette presets, snap-turn options, and locomotion tests before external testers enter.

Students measure nausea flags with a simple checklist, not subjective guesses. Critical flags block the playtest until resolved.

Grab and throw tuning comes after comfort passes. That sequencing keeps mentors focused on interaction quality, not damage control.

On-site lab weeks in Gwangju are mandatory for the middle modules because headset calibration is easier in person.

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